Audio Interaction Designer & Audio Developer

I make the
world audible

I design interactive systems that translate hidden dynamics into sound, working across electroacoustics, psychoacoustics, and real-time computation. It takes two skills that don't usually sit in the same person: the sound design that decides how something should feel to hear, and the engineering that makes it run in real time.

  • Max MSP / RNBO
  • Python
  • Web Audio
  • OSC
  • Real-time

Selected projects

A voice for electric vehicles

EV Engine Sound Sonification · Automotive
Jun 2026

An audio engine that gives electric cars a voice, synthesised in real time from live OBD-II telemetry with a hybrid of wavetable and granular synthesis in Max MSP. The control signal turned out to be the harder problem: telemetry arrives every 96 ms while the DSP needs a value every 1.33 ms. Validated across 18 recorded drives and assessed on the road by a conservatory examination panel.

OBD-II · Python · OSC · Max MSP · Hybrid synthesis

Listening to the market

SoniChain · Crypto market sonification
Jul 2026

Turns a live Binance order flow into notes and shifting texture you can monitor without watching a chart. Five microstructure metrics drive three noise-excited synthesis engines authored in RNBO, running as WebAssembly. Rebuilt from zero after a first version that worked but became unbearable over a session.

RNBO · Svelte · Web Audio · Binance API · Tauri